From Saturday 6th to Thursday 11th June 2015 we are taking over space at the Highcross Shopping Centre in Leicester, exhibiting a set of installations that explore different uses of sound in the public space. Find us at the Church Gate Entrance.
Arcade Series || Mark Towers
The Arcade Series is a collection of generative sequencers that can be used on their own or integrated with Ableton supported controllers. Designed and created by Ableton Certified Trainer Mark Towers each device takes it's inspiration from the hours spent in front of flickering screens down the local Arcade. For the Make||Sound festival, Mark will be presenting a special 4 player installation of the Asteroids device in a retro arcade cabinet.
Grind || John Richards
John Richards explores the idea of Dirty Electronics that focuses on shared experiences, ritual, gesture, touch and social interaction. In Dirty Electronics process and performance are inseparably bound. The 'performance' begins on the workbench devising instruments and is extended onto the stage through playing and exploring these instruments.
Synopsis: Hand-cranked bit-bashing that brings an organ grinding mentality to the digital realm. Four electrical generators are presented to the public. Each generator produces a voltage to flip one part of a four-bit binary code. Cranking the generators in various combinations produces different patterns that in turn drive visual and sound sequences. The installation presents an alternative approach to coding and how the physical and tangible can be represented through technology.
Roaming || Steranko
Roaming is a three screen video installation made solely with mobile media devices - Smartphones, digital tablets and cameras. The installation reflects on daily reality from a new perspective, the movement of people in a city, the shared negotiation of public and private spaces, of watching and being watched.
Mobile artist and nomad musician Steranko has been recording and documenting his travels between three similar, yet very different, geographies and socio-economic territories – Leicester, London and Paris. Combining film essay and sound studies, the installation examines sites, locations and non-spaces – a crowded train, the back seat of a bus, the labyrinth of corridors down on the Metro.
The Smartphone is become increasingly like a mini studio, while changing the way we access and consume text, images and sound. The media stored on our devices can be subject to all manner of manipulation, transforming us from passive viewers into active users. This evolution has made the status of creativity an ambiguous one, while upsetting established social structures and roles. Roaming explores these emerging practices and asks, can mobile media show us daily life from a whole new point of view?"
Unsound Object || Stet
Stet is a local visual artist who is exploring themes of object-ness and form through sound.
This unique collaboration with Hear Th↓s Space uses field recordings of surfaces in the St Martins area of Leicester. Presented over a specially created speaker array we invite participants to imagine an object through the sound of touch.
Sound Tree || A.S.M.O. & Michael Gatt
Sound Tree is a 17 channel audio installation which consists of a wooden tree like sculpture with 16 small speakers and a separate sub unit. The intention was to create a sound world devoid of any sounds normally associated with a tree or nature. Instead some of the electronic sounds mimic these stereotypical sounds.
There are a total of four sound types within this installation: electronic raindrops, cycles, drones and sweeps. These sound types are then grouped in seven different stages so that an evolving atmosphere can be created. The stages are triggered by a markov chain that randomly selects the next stage depending on the current sounds being played. Thus, a never ending, but nevertheless convincing, sound environment is created.
Harmonic Dissonance || A.S.M.O.
Leicester-based A.S.M.O. (Stu Smith) creates musical instruments out of discarded electronic toys and custom circuits. Harmonic Dissonance is an audiovisual artwork that allows the operator to create their own interactive soundscape.
Jack || Nye Parry
In his book The Anxious Object (1962) the art critic Harold Rosenberg, discusses contemporary artworks, which through their likeness to real objects cause anxiety in the viewer. These are Anxious Objects! Recorded sounds are particularly suited to this kind of role. Once emitted by the loudspeaker they are just vibrations in the air, materially identical to those produced by the recorded source, raising the possibilitiy of Anxious Sound Objects. "Jack" plays with this idea by combining a physical object and a concealed speaker to create a hybrid Anxious Sonic Object to provoke anxiety, confusion and bemusement.
A Colloquy of Glass Jars || Sean Clark
Nine glass jars - each equipped with a microphone, speaker, Arduino micro controller and LED lights - use sound to communicate with each other in response to changes in their local environment. There will be opportunities to contribute to the installation via workshops held during the week of the exhibition.
Sean Clark is a Leicester-based digital artist whose work concerns connectedness and interactivity. He is also the director of Interact Labs, a digital arts making space based at Phoenix Square in Leicester.
Speech 2 || Francesc Marti
Speech 2 is an experimental audiovisual piece created from a series of old clips from the public affairs interview program The Open Mind. This piece would be a reflection on the action of communicating, highlighting his limitations, and can be labelled as "text-sound-art", or "text-sound-composition" in an audio-visual framework.
Technically, in this piece, the author has been experimenting how granular sound synthesis techniques, in particular synchronous granular synthesis, can be used for audiovisual creative works. The continuum elements (the original movies) are altered, generating new images and sonorities. All the piece sounds and images come from that series of clip, in other words, no other sound samples or images have been used to create the final result.
Beyond (Geodesic Sound Domes) || Peter Batchelor & Ian Bilson
Beyond consists of a series of geodesic domes that each contain 40 speakers. It presents immersive surround-sound environments designed to transport you to other (sonic) worlds - sometimes real, sometimes fantastical.
The fire dome (Highcross) presents sounds associated with heat and metal, explosion and frenzy. The white dome (Curve Theatre) represents air and water, and presents more tranquil soundworlds - tropical jungle, a field in the country, and seaside environments.
Choose a sound and sit for a while; shut your eyes, and listen.
Peter Batchelor and Ian Bilson are a sound artist and designer collaboration based in the West Midlands. Their work currently focuses on creating immersive sound environments within compelling sculptural objects, inviting exploration and discovery of new sounds and spaces.